The research stemmed from listening to a radio program about design where it struck me that starting in an animation course opened up so many potential pathways for an animator who considers themselves a "visual designer". (If you are impatient, want to "cherry pick", scrub to 20m:43s, or 25m:28s (about the importance of drawing in design) using the time slider on the audio player that pops up in the link)
The length of course time varies between courses as do the costs.
A key motivator is to ask: How does your work compare, if you were applying for the same jobs?
Below is a reel by one of the students above. I thought it would be interesting for students to see what Max for Maya gets up to in the USA.
Demo reel as a "3d generalist".